It’s sometimes on tarmac, sometimes on gravel, sometimes on snow.” At the same time, you have different times of day and weather conditions that turn every single rally race into a different experience. It is very demanding in terms of driving. According to our guest, the behaviour of the cars will be more realistic than ever in WRC 10.īut what makes rally racing so fascinating that you keep on working on the genre for more than six years? “Rally is a unique genre in racing. According to Alain: “Every time we make a new opus of the series, we try to improve the game with new features and content.” This also means that they continously work on aspects such as physics to make the simulation more well-rounded. Kylotonn has been working on the series since WRC 5 and their attitude towards the creation of their games is certainly admirable. The game will be published on 31 August and will take the franchise to new heights. With the release of WRC 10 ahead, Steffi wanted to know all about the next edition of the famed rally series. This feature allows you to both create groups or join fellow WRC 10 players and compete in online rallies over a period of time. Therefore, Steffi was happy to talk with Creative Director Alain Jarniou about Kylotonn’s upcoming racing games, as the stuido is also currently working on Test Drive Unlimited Solar Crown. The French developer has gained a reputation for their TT Isle of Man and WRC games in the past. ![]() One of the most productive studios in this regard is Kylotonn. With the frequent flow of games being released recently, racing game fans have had plenty of content to enjoy. The Creative Director at Kylotonn is one of the people responsible for the upcoming game WRC 10 and will give some exclusive insights from behind the scenes. ![]() More details about each updates’ features, events, cars and other fixes will be communicated in the near future, so stay tuned to our channels.In this episode, Steffi welcomes Alain Jarniou to Nitro Nights. Updated version of our content Roadmap for WRC 10 Please see below the updated version of the WRC 10 Content Roadmap. This feature requires more time for improvement and we prefer to ship this feature in its final state. However, we do have a slight modification to our initial Roadmap - the transition of the Teams Online feature to our November update. Of course, we know that other issues are still at large and we want to reassure you that the KT Racing team is investigating on resolving them in either future hotfixes or through our major updates.Īs we stated before we are not stopping with the initial launch of the games, we have plans for additional content, those major updates which will be available on all platforms will add more content to the game in the coming months. Once this update will be available to download we shall make an announcement here and & social media so you will be able to see it for yourself!įurthermore, issues encountered by consoles players will also be addressed, once those updates are available we will release a more detailed Patch Notes Our next hotfix on PC will address more of those issues us such as FFB issues with the T300RS, issues with Rally Estonia or allowing the Private Team to be accessible through the WRC1 category. DR2 graphics are way way ahead of any wrc title. ![]() WRC graphics sometimes look good, but are generally quite bad. ![]() Cars bounce around too much, specially on impact not sure how that was changed on wrc 10. We’ve already applied hotfixes on PC version of the game to address some of the most critical issues such as the incapability with Thrustmaster peripherals, FFB, cases of crashes and more. Wrc physics are quite decent, but dont have the same weight and real life fell that dr2 have. Following the release of WRC 10 we’ve kept a close eye to the feedback you’ve given us through the game’s different channels.
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